A minimalist 3D voxel rendering of a mallard duck built from textured geometric cubes on a seamless beige surface. The subject features a lime-green cubic head, a tiny blue and white rectangular eye, and a protruding orange rectangular beak. Its body combines a solid brown block with a dark brown, grid-patterned tail cube. Strong directional lighting casts a sharp, distinct shadow to the lower left, emphasizing the crisp edges and soft ambient occlusion of the blocky, low-poly aesthetic.